STEAMPLAYER STATISTICS

Scapewatch: Idle MMOLive Player Count

Live players, historical peaks, and the latest audience trends. All in one place.

Playing on Steam1,585Latest available data · Oct 24, 2026, 04:25 UTC
Scapewatch: Idle MMO Live Player Count
24-hour peak1,832Concurrent players
Average players1,757.9Last 30 Days
All-time peak2,186Highest recorded on Steam
Player change0.0%Versus previous period

STEAM STATISTICS

Player activity

Highest concurrent Steam player count in each hourly interval. All times UTC.

Steam concurrent player peaks over 24 hoursTimes in UTC. Focus a data point to read its value.2.1k1.5k1k5130Oct 23, 2026 04:00 UTC · 1,507Oct 23, 2026 05:00 UTC · 1,506Oct 23, 2026 06:00 UTC · 1,520Oct 23, 2026 07:00 UTC · 1,566Oct 23, 2026 08:00 UTC · 1,599Oct 23, 2026 09:00 UTC · 1,621Oct 23, 2026 10:00 UTC · 1,625Oct 23, 2026 11:00 UTC · 1,658Oct 23, 2026 12:00 UTC · 1,698Oct 23, 2026 13:00 UTC · 1,720Oct 23, 2026 14:00 UTC · 1,748Oct 23, 2026 15:00 UTC · 1,778Oct 23, 2026 16:00 UTC · 1,808Oct 23, 2026 17:00 UTC · 1,810Oct 23, 2026 18:00 UTC · 1,819Oct 23, 2026 19:00 UTC · 1,819Oct 23, 2026 20:00 UTC · 1,823Oct 23, 2026 21:00 UTC · 1,832Oct 23, 2026 22:00 UTC · 1,789Oct 23, 2026 23:00 UTC · 1,743Oct 24, 2026 00:00 UTC · 1,693Oct 24, 2026 01:00 UTC · 1,669Oct 24, 2026 02:00 UTC · 1,634Oct 24, 2026 03:00 UTC · 1,601Oct 24, 2026 04:00 UTC · 1,58504:0010:0016:0022:0004:00

Player insights

AT A GLANCE

Recent popularity

1,832players

Peak concurrent players yesterday (UTC).

Activity trend

+1.0%rising

Average hourly peaks vs. the previous 24 hours.

Busiest hour

16:00UTC

1,913 players at the average hourly peak.

Monthly average

1,758players

October 2026 · average concurrent players.

HISTORICAL DATA

Monthly player history

Compare average concurrent players and recorded peaks. The current month is still in progress; “Last 30 Days” is a rolling window.

Monthly Steam player statistics for Scapewatch: Idle MMO
MonthAvg. playersGain / lossChangePeak players
Last 30 Days1,757.90.00.0%2,186
October 20261,757.90.00.0%2,186

Latest available data · Oct 24, 2026, 04:31 UTC

STREAMING

Twitch audience

TWITCH

Viewers watching streams of Scapewatch: Idle MMO. This audience is measured separately from players.

Average viewers1
Average channels1
Peak viewers3
Twitch viewers today, UTCTimes in UTC. Focus a data point to read its value.33210Oct 24, 2026 00:00 UTC · 3Oct 24, 2026 01:00 UTC · 1Oct 24, 2026 02:00 UTC · 1Oct 24, 2026 03:00 UTC · 1Oct 24, 2026 04:00 UTC · 100:0001:0002:0003:0004:00

Latest available data · Oct 24, 2026, 04:00 UTC

SEARCH TRENDS

Search interest

GOOGLE

Relative interest on a 0–100 scale. Search scores describe attention, not the number of people playing.

85.7/ 100 Average search interest
Monthly Google search interest, index from zero to one hundredTimes in UTC. Focus a data point to read its value.1007550250Sep 1, 2026 00:00 UTC · 100.0 / 100Oct 1, 2026 00:00 UTC · 78.5 / 100Oct 2025Jan 2026Apr 2026Jul 2026Oct 2026
Mali100100
Finland88
Ireland88
Estonia44
Angola00

Updated · Oct 20, 2026, 04:57 UTC

CONTEXT MATTERS

What the numbers tell you

Steam, Twitch and Google measure different kinds of activity. Compare each signal over time to understand how interest in Scapewatch: Idle MMO is changing.

How ActivePlayer collects data
How many people are playing right now?

1,585 concurrent Steam players were recorded in the latest available update. Check the timestamp beside the count for freshness.

How often do the numbers refresh?

The live count checks for updates every five minutes while this page is open. Monthly history and search interest update less frequently. If a feed is unavailable, the last available figures remain visible with their timestamp.

Why might a chart show a gap?

A gap means a measurement is missing. It does not mean zero players, zero viewers, or zero search interest. Newly released games may have only a short history.

The game behind the numbers

About Scapewatch: Idle MMO

Scapewatch: Idle MMO blends queued character progression with an online world. Puzzle Drop Studios’ RPG offers skills to train, combat styles to develop, clans to join, and long-term collection goals, while your character can continue working when you are away.

Choosing the next task is the main decision

Players shape progress by queuing activities, favoring skills, and selecting goals rather than manually repeating every action. Melee, ranged, and magic progression sit alongside gathering, processing, and other skills. Clans, raids, pets, and leaderboards give that private progression a social context. The distinctive attraction is planning an efficient next stretch of play and returning to inspect the result, while still having other players and shared goals in the world.

Offline progress is absent from a Steam concurrency chart

Scapewatch: Idle MMO player count measures simultaneous Steam sessions. Characters progressing while their owners are logged off are not the same thing as people running the Steam client’s game session, so concurrency cannot stand in for the total progressing population. It also cannot reveal how many clan members will join a particular raid. Compare several days at similar hours when following the active audience, and use the game’s own social tools for group availability. A brief login to adjust a queue and a long social session contribute differently to the chart. Streaming figures describe spectators, while search interest may reflect guides or skill planning.

Similar games to explore

Compare its idle progression with Duelist: Idle Expedition, or follow Lost Ark player activity for a different online RPG structure.

Scapewatch: Idle MMO featured game artwork

Game profile

  • Developer and publisher Puzzle Drop Studios
  • Format Idle online RPG with skills, clans and raids

Game details: Scapewatch: Idle MMO on Steam. Player-activity interpretation by ActivePlayer.

PLAYER DATA · STEAMSTREAMING · TWITCHSEARCH · GOOGLE TRENDS