Hope in the City puts a sketchbook at the centre of its investigation. In a November 5 Xbox Wire feature, creative director Judith Cheung explains how Hope Song, a young artist searching for her missing parents, turns observations into leads.
Connecting thoughts instead of collecting answers
Players combine two notebook observations to test a connection. Successful links can open dialogue, locations and leads. Cheung says the writers also created individual responses for unsuccessful combinations, giving players a reason to experiment beyond finding the required answer.
The notebook includes more than 100 sketches by artist Calista Antonio. Cheung describes a process using 3D staging to establish perspective, followed by linework and digital watercolour. These are the developer’s descriptions of the system and artwork, rather than findings from our own playthrough.
November 11 launch and Game Pass tiers
Microsoft’s November Game Pass announcement lists Hope in the City for November 11 on cloud, Xbox Series X|S and PC through Game Pass Ultimate and PC Game Pass. Those are the named subscription plans; the announcement does not list Premium or Essential for this day-one release.
The creative-director feature also names Steam among the launch platforms. A Steam release and inclusion in PC Game Pass are separate storefront and subscription arrangements, so readers should check the offer for the platform they use.
Our November Game Pass lineup coverage covers the wider release schedule. This new developer feature offers a closer look at what distinguishes Hope’s investigation: a notebook in which trying an idea is itself part of the experience.
Watch the developer-selected gameplay reveal
The game’s official website links this Future Games Show gameplay reveal, originally presented in August 2025. The historical trailer introduces the game’s visual style and investigation, while the November announcements above supply the current launch details. Watch the original video here.








