STEAM STATISTICS
Player activity
Highest concurrent Steam player count in each hourly interval. All times UTC.
Player insights
AT A GLANCERecent popularity
Peak concurrent players yesterday (UTC).
Activity trend
Average hourly peaks vs. the previous 24 hours.
Busiest hour
691 players at the average hourly peak.
Monthly average
November 2026 · average concurrent players.
HISTORICAL DATA
Monthly player history
Compare average concurrent players and recorded peaks. The current month is still in progress; “Last 30 Days” is a rolling window.
| Month | Avg. players | Gain / loss | Change | Peak players |
|---|---|---|---|---|
| Last 30 Days | 760.8 | +235.0 | +44.6% | 2,229 |
| November 2026 | 526.1 | -448.0 | -46.0% | 1,278 |
| October 2026 | 974.0 | 0.0 | 0.0% | 2,229 |
Latest available data · Nov 8, 2026, 06:25 UTC
STREAMING
Twitch audience
Viewers watching streams of GONE Fishing. This audience is measured separately from players.
Latest available data · Nov 8, 2026, 07:00 UTC
SEARCH TRENDS
Search interest
Relative interest on a 0–100 scale. Search scores describe attention, not the number of people playing.
Updated · Oct 24, 2026, 00:20 UTC
CONTEXT MATTERS
What the numbers tell you
Steam, Twitch and Google measure different kinds of activity. Compare each signal over time to understand how interest in GONE Fishing is changing.
How ActivePlayer collects dataHow many people are playing right now?
435 concurrent Steam players were recorded in the latest available update. Check the timestamp beside the count for freshness.
How often do the numbers refresh?
The live count checks for updates every five minutes while this page is open. Monthly history and search interest update less frequently. If a feed is unavailable, the last available figures remain visible with their timestamp.
Why might a chart show a gap?
A gap means a measurement is missing. It does not mean zero players, zero viewers, or zero search interest. Newly released games may have only a short history.
The game behind the numbers
About GONE Fishing
GONE Fishing turns an everyday leisure activity into a survival obligation. GONE Studios places solo players or groups beside a hungry lake entity, making the catch part of a daily requirement rather than a purely recreational reward.
Balancing the catch and the threat
Fishing, equipment upgrades and resource decisions support survival across dangerous environments. Players must feed the entity while remaining alert to other predators, giving cooperative planning a direct role in managing risk.
GONE Fishing player count: reading the activity
The GONE Fishing player count shows how many Steam sessions are active together. For a game that supports both lone play and groups, concurrency alone cannot identify squad sizes or the balance between public and private sessions. Examine recurring evening or weekend peaks over several periods before concluding that a brief creator-driven surge represents the game’s normal audience.
Related player statistics
For another group-oriented horror audience, explore Machine Party live player statistics.

Game profile
- Developer: GONE Studios
- Publisher: GONE Studios
- Format: Fishing-focused survival horror for 1–8 players
Game details: GONE Fishing on Steam. Player-count interpretation by ActivePlayer.








