STEAMPLAYER STATISTICS

GRAVHOUNDSLive Player Count

Live players, historical peaks, and the latest audience trends. All in one place.

Playing on Steam304Latest available data · Nov 9, 2026, 09:32 UTC
GRAVHOUNDS Live Player Count
24-hour peak1,229Concurrent players
Average players657.3Last 30 Days
All-time peak1,229Highest recorded on Steam
Player change0.0%Versus previous period

STEAM STATISTICS

Player activity

Highest concurrent Steam player count in each hourly interval. All times UTC.

Steam concurrent player peaks over 24 hoursTimes in UTC. Focus a data point to read its value.1.4k1k6883440Nov 8, 2026 09:00 UTC · 513Nov 8, 2026 10:00 UTC · 520Nov 8, 2026 11:00 UTC · 561Nov 8, 2026 12:00 UTC · 620Nov 8, 2026 13:00 UTC · 753Nov 8, 2026 14:00 UTC · 809Nov 8, 2026 15:00 UTC · 914Nov 8, 2026 16:00 UTC · 970Nov 8, 2026 17:00 UTC · 1,001Nov 8, 2026 18:00 UTC · 1,076Nov 8, 2026 19:00 UTC · 1,163Nov 8, 2026 20:00 UTC · 1,229Nov 8, 2026 21:00 UTC · 1,207Nov 8, 2026 22:00 UTC · 1,064Nov 8, 2026 23:00 UTC · 951Nov 9, 2026 00:00 UTC · 973Nov 9, 2026 01:00 UTC · 973Nov 9, 2026 02:00 UTC · 949Nov 9, 2026 03:00 UTC · 909Nov 9, 2026 04:00 UTC · 822Nov 9, 2026 05:00 UTC · 705Nov 9, 2026 06:00 UTC · 527Nov 9, 2026 07:00 UTC · 421Nov 9, 2026 08:00 UTC · 368Nov 9, 2026 09:00 UTC · 30409:0015:0021:0003:0009:00

Player insights

AT A GLANCE

Recent popularity

1,229players

Peak concurrent players yesterday (UTC).

Activity trend

−9.5%falling

Average hourly peaks vs. the previous 24 hours.

Busiest hour

20:00UTC

974 players at the average hourly peak.

Monthly average

657players

November 2026 · average concurrent players.

HISTORICAL DATA

Monthly player history

Compare average concurrent players and recorded peaks. The current month is still in progress; “Last 30 Days” is a rolling window.

Monthly Steam player statistics for GRAVHOUNDS
MonthAvg. playersGain / lossChangePeak players
Last 30 Days657.30.00.0%1,229
November 2026657.30.00.0%1,229

Latest available data · Nov 9, 2026, 09:33 UTC

STREAMING

Twitch audience

TWITCH

Viewers watching streams of GRAVHOUNDS. This audience is measured separately from players.

Average viewers55
Average channels20
Peak viewers99
Twitch viewers today, UTCTimes in UTC. Focus a data point to read its value.1118355280Nov 9, 2026 00:00 UTC · 83Nov 9, 2026 01:00 UTC · 99Nov 9, 2026 02:00 UTC · 72Nov 9, 2026 03:00 UTC · 91Nov 9, 2026 04:00 UTC · 95Nov 9, 2026 05:00 UTC · 47Nov 9, 2026 06:00 UTC · 38Nov 9, 2026 07:00 UTC · 12Nov 9, 2026 08:00 UTC · 27Nov 9, 2026 09:00 UTC · 2500:0002:0005:0007:0009:00

Latest available data · Nov 9, 2026, 09:00 UTC

SEARCH TRENDS

Search interest

GOOGLE

Relative interest on a 0–100 scale. Search scores describe attention, not the number of people playing.

37.8/ 100 Average search interest
Monthly Google search interest, index from zero to one hundredTimes in UTC. Focus a data point to read its value.1007550250Aug 1, 2026 00:00 UTC · 100.0 / 100Sep 1, 2026 00:00 UTC · 29.0 / 100Oct 1, 2026 00:00 UTC · 11.0 / 100Nov 2025Feb 2026May 2026Aug 2026Nov 2026
United States00

Updated · Nov 3, 2026, 00:27 UTC

CONTEXT MATTERS

What the numbers tell you

Steam, Twitch and Google measure different kinds of activity. Compare each signal over time to understand how interest in GRAVHOUNDS is changing.

How ActivePlayer collects data
How many people are playing right now?

304 concurrent Steam players were recorded in the latest available update. Check the timestamp beside the count for freshness.

How often do the numbers refresh?

The live count checks for updates every five minutes while this page is open. Monthly history and search interest update less frequently. If a feed is unavailable, the last available figures remain visible with their timestamp.

Why might a chart show a gap?

A gap means a measurement is missing. It does not mean zero players, zero viewers, or zero search interest. Newly released games may have only a short history.

The game behind the numbers

About GRAVHOUNDS

GRAVHOUNDS turns an alien worksite into a race between extraction value and an escalating swarm. Octopus Panic combines third-person combat with construction, putting a crew of bio-engineered canine workers in charge of gathering materials, expanding infrastructure and leaving with the haul. The Steam release is in Early Access, with its core jobs playable alone or in online co-op.

Build the operation, then decide when to extract

Turrets protect the perimeter while generators, fabricators and pipelines support a growing resource network. The Grav Beam adds a physical logistics layer: equipment and materials can be thrown to teammates, and enemies can be displaced during an attack. Mid-shift upgrades reshape the loadout as danger rises. Staying longer offers a larger return, but also exposes the operation to tougher opposition and a riskier exit.

GRAVHOUNDS player count: reading the activity

The GRAVHOUNDS player count reflects simultaneous Steam sessions across solo shifts and cooperative crews. It offers a useful view of launch demand and the audience returning for another job, but does not reveal how many groups are recruiting. Compare activity between content updates and ordinary weekdays to assess the game’s continuing reach during Early Access. Steam concurrency does not report successful extractions, resources banked or individual player retention. Twitch viewers and search-interest scores describe separate audiences and should be evaluated alongside the player chart, not added to it.

Related player statistics

For another industrial survival setting, explore StarRupture player statistics and compare activity around cooperative construction and alien-base defense.

GRAVHOUNDS artwork showing three armed canine workers defending an alien industrial outpost

Game profile

  • Developer: Octopus Panic, Inc.
  • Publisher: Octopus Panic, Inc.
  • Format: Solo or 1–4 player online co-op action builder in Early Access

Game details: GRAVHOUNDS on Steam. Player-count interpretation by ActivePlayer.

PLAYER DATA · STEAMSTREAMING · TWITCHSEARCH · GOOGLE TRENDS