STEAMPLAYER STATISTICS

THE DEAD WE KNEW: Open World SurvivalLive Player Count

Live players, historical peaks, and the latest audience trends. All in one place.

Playing on Steam15Latest available data · Oct 30, 2026, 09:20 UTC
THE DEAD WE KNEW: Open World Survival Live Player Count
24-hour peak54Concurrent players
Average players73.9Last 30 Days
All-time peak1,443Highest recorded on Steam
Player change0.0%Versus previous period

STEAM STATISTICS

Player activity

Highest concurrent Steam player count in each hourly interval. All times UTC.

Steam concurrent player peaks over 24 hoursTimes in UTC. Focus a data point to read its value.604530150Oct 29, 2026 09:00 UTC · 26Oct 29, 2026 10:00 UTC · 28Oct 29, 2026 11:00 UTC · 28Oct 29, 2026 12:00 UTC · 35Oct 29, 2026 13:00 UTC · 41Oct 29, 2026 14:00 UTC · 37Oct 29, 2026 15:00 UTC · 46Oct 29, 2026 16:00 UTC · 52Oct 29, 2026 17:00 UTC · 54Oct 29, 2026 18:00 UTC · 44Oct 29, 2026 19:00 UTC · 51Oct 29, 2026 20:00 UTC · 50Oct 29, 2026 21:00 UTC · 38Oct 29, 2026 22:00 UTC · 36Oct 29, 2026 23:00 UTC · 30Oct 30, 2026 00:00 UTC · 34Oct 30, 2026 01:00 UTC · 28Oct 30, 2026 02:00 UTC · 19Oct 30, 2026 03:00 UTC · 21Oct 30, 2026 04:00 UTC · 17Oct 30, 2026 05:00 UTC · 10Oct 30, 2026 06:00 UTC · 18Oct 30, 2026 07:00 UTC · 11Oct 30, 2026 08:00 UTC · 18Oct 30, 2026 09:00 UTC · 1509:0015:0021:0003:0009:00

Player insights

AT A GLANCE

Recent popularity

54players

Peak concurrent players yesterday (UTC).

Activity trend

−12.5%falling

Average hourly peaks vs. the previous 24 hours.

Busiest hour

19:00UTC

117 players at the average hourly peak.

Monthly average

74players

October 2026 · average concurrent players.

HISTORICAL DATA

Monthly player history

Compare average concurrent players and recorded peaks. The current month is still in progress; “Last 30 Days” is a rolling window.

Monthly Steam player statistics for THE DEAD WE KNEW: Open World Survival
MonthAvg. playersGain / lossChangePeak players
Last 30 Days73.90.00.0%1,443
October 202673.90.00.0%1,443

Latest available data · Oct 30, 2026, 09:29 UTC

STREAMING

Twitch audience

TWITCH

Viewers watching streams of THE DEAD WE KNEW: Open World Survival. This audience is measured separately from players.

Average viewers0
Average channels0
Peak viewers0
Twitch viewers today, UTCTimes in UTC. Focus a data point to read its value.11100Oct 30, 2026 00:00 UTC · 0Oct 30, 2026 01:00 UTC · 0Oct 30, 2026 02:00 UTC · 0Oct 30, 2026 03:00 UTC · 0Oct 30, 2026 04:00 UTC · 0Oct 30, 2026 05:00 UTC · 0Oct 30, 2026 06:00 UTC · 0Oct 30, 2026 07:00 UTC · 0Oct 30, 2026 08:00 UTC · 0Oct 30, 2026 09:00 UTC · 000:0002:0005:0007:0009:00

Latest available data · Oct 30, 2026, 09:00 UTC

SEARCH TRENDS

Search interest

GOOGLE

Relative interest on a 0–100 scale. Search scores describe attention, not the number of people playing.

17.0/ 100 Average search interest
Monthly Google search interest, index from zero to one hundredTimes in UTC. Focus a data point to read its value.1007550250Oct 1, 2026 00:00 UTC · 17.0 / 100Oct 2025Jan 2026Apr 2026Jul 2026Oct 2026
Australia00
Brazil00
Japan00
Nicaragua00
Türkiye00

Latest available data · Oct 23, 2026, 00:55 UTC

CONTEXT MATTERS

What the numbers tell you

Steam, Twitch and Google measure different kinds of activity. Compare each signal over time to understand how interest in THE DEAD WE KNEW: Open World Survival is changing.

How ActivePlayer collects data
How many people are playing right now?

15 concurrent Steam players were recorded in the latest available update. Check the timestamp beside the count for freshness.

How often do the numbers refresh?

The live count checks for updates every five minutes while this page is open. Monthly history and search interest update less frequently. If a feed is unavailable, the last available figures remain visible with their timestamp.

Why might a chart show a gap?

A gap means a measurement is missing. It does not mean zero players, zero viewers, or zero search interest. Newly released games may have only a short history.

The game behind the numbers

About THE DEAD WE KNEW: Open World Survival

THE DEAD WE KNEW: Open World Survival is MAY19 STUDIO’s survival sandbox about establishing a foothold in a hostile landscape. Scavenging, shelter construction and supply management support a persistent struggle against infected enemies and other threats.

Managing the survival economy

Players gather materials, craft equipment, produce food and maintain their shelter while accounting for hunger, thirst and energy. Solo and cooperative options frame the same resource loop differently, with weather and changing conditions adding operational pressure.

THE DEAD WE KNEW: Open World Survival player count: reading the activity

Read THE DEAD WE KNEW: Open World Survival player count trends alongside the game’s Early Access update cycle. Steam concurrency can show when players return to investigate a patch, but it cannot identify how many are in private groups or how progression varies across saves. Separate an update-day surge from subsequent baseline activity before evaluating audience durability.

Related player statistics

For another resource-led building audience, explore The Planet Crafter player statistics.

THE DEAD WE KNEW: Open World Survival player count and Steam activity artwork

Game profile

  • Developer: MAY19 STUDIO
  • Publisher: MAY19 STUDIO
  • Format: Open-world survival with solo and online co-op play

Game details: THE DEAD WE KNEW: Open World Survival on Steam. Player-count interpretation by ActivePlayer.

PLAYER DATA · STEAMSTREAMING · TWITCHSEARCH · GOOGLE TRENDS