MOBILE PLAYER STATISTICS

Retro Bowl College

Player activity, store performance, and audience trends. All in one place.

About the data

GAME PROFILE

Store overview

Ratings, downloads, release details, and screenshots from the available app stores.

Mobile game profile

Retro Bowl College

Everyone
Publisher: New Star Games Ltd Free to play In-app purchases: $0.99 - $9.99 per item
SportsAmerican FootballCasualSingle playerStylizedPixelated
Retro Bowl College Google Play and Apple App Store comparison
Store dataGoogle PlayApple App Store
Rating4.8/ 54.5/ 5
Downloads1,000,000+2.0M+
Release dateSeptember 18, 2023September 18, 2023
Reviews10,18415,710
Last updateOctober 2, 2026September 25, 2026
ViewGoogle Play App Store

Retro Bowl College is a sports management simulation focusing on college football. Players take on the role of a head coach, managing team rosters, budgets, and player development across 250 college teams. The game emphasizes strategic decision-making and team building within a college environment.

Features
- Over 250 college teams to manage, each with unique rosters and challenges
- Budget management to optimize team performance
- Player development and recruitment to shape future stars
- In-game decisions affecting team success and reputation

Explore detailed monthly player data and concurrent player counts to track the game's engagement and popularity over time.

ActivePlayer.io provides comprehensive game statistics, helping you analyze trends and game performance.

For more insights and detailed statistics, visit activeplayer.io.

Store performance summary

Retro Bowl College is a Sports app available on both Android and iOS platforms.

Store data last refreshed: October 22, 2026

PLAYER ACTIVITY

Player estimates & insights

Compare estimated activity across Google Play and the App Store. These figures are updated monthly.

Retro Bowl College Player Data Analysis

  • Player Statistics
  • Insights

Google Play

Current Players
3.1K - 7.6K
Daily Active Users
15.0K - 25.0K
Monthly Active Users
90.0K - 150.0K
Downloads
1,000,000+

App Store

Current Players
2.9K - 6.9K
Daily Active Users
35.3K - 56.9K
Monthly Active Users
137.5K - 235.7K
Downloads
2.0M+

Summary

Retro Bowl College has player statistics available for both Google Play and App Store.

Verdict

Retro Bowl College has a substantial player community with a balanced player base across platforms. The game maintains approximately 306.6K monthly active users across both platforms.

Engagement Analysis

Google Play Engagement
16.7%
App Store Engagement
24.7%

Both platforms show similar daily engagement levels (Android: 16.7%, iOS: 24.7%).

Platform Comparison

Current Player Count
Google Play
3.1K - 7.6K
App Store
2.9K - 6.9K

Current player count is relatively balanced across both platforms.

Daily Active Users
Google Play
15.0K - 25.0K
App Store
35.3K - 56.9K

App Store has approximately 2.3x more daily active users than Google Play.

Monthly Active Users
Google Play
90.0K - 150.0K
App Store
137.5K - 235.7K

Monthly active users are relatively balanced across both platforms.

Retro Bowl College shifts the series’ football management to a college setting, where budgets and developing young players shape the team’s future. On-field results sit alongside the longer task of building a successful program.

This page tracks Retro Bowl College’s mobile listings specifically. Its player estimates, monthly history, and regional interest are separate from the original Retro Bowl dashboard. Use the Android and iOS tabs to examine each available platform series without combining different editions into one audience figure.

HISTORICAL DATA

Monthly player history

Compare estimated monthly players and changes over time. Select a store to view its history.

Retro Bowl College Monthly Player Trends

Google Play
Month Estimated Players Change % Change Data Points
October 2026 54.0K +8.7K +19.2% 1
September 2026 45.3K +32.6K +256.1% 1
August 2026 12.7K +8.5K +202.9% 1
July 2026 4.2K -900 -17.6% 1
June 2026 5.1K -3.8K -42.6% 1
May 2026 8.9K -720 -7.5% 1
April 2026 9.6K -7.7K -44.4% 1
March 2026 17.3K -11.2K -39.4% 1
February 2026 28.5K -11.4K -28.6% 1
January 2026 39.9K -5.1K -11.3% 1
December 2025 45.0K -43.8K -49.3% 1
November 2025 88.8K -27.6K -23.7% 1
Data last updated: October 29, 2026
Note: Player statistics are updated once per month.

Retro Bowl College Monthly Player Trends

App Store
Month Estimated Players Change % Change Data Points
October 2026 84.0K +13.5K +19.2% 1
September 2026 70.4K +50.7K +256.1% 1
August 2026 19.8K +13.2K +202.8% 1
July 2026 6.5K -1.4K -17.6% 1
June 2026 7.9K -5.9K -42.6% 1
May 2026 13.8K -1.1K -7.5% 1
April 2026 14.9K -11.9K -44.4% 1
March 2026 26.9K -17.4K -39.4% 1
February 2026 44.3K -17.7K -28.6% 1
January 2026 62.0K -7.9K -11.3% 1
December 2025 70.0K -68.1K -49.3% 1
November 2025 138.1K -42.9K -23.7% 1
Data last updated: October 29, 2026
Note: Player statistics are updated once per month.

SEARCH INTEREST

Regional interest

Relative search interest by region on a 0–100 scale. Interest scores are not player counts or shares of the player base.

/g/11vbhb8z43 - Regional Interest

Timeframe: past_12_months

Top Regions by Interest

Region Interest Score
United States 100
Ireland 31
Australia 17
Canada 8
South Africa 2
United Kingdom 2
Data last updated: October 22, 2026

AUDIENCE ANALYSIS

Player count analysis

Explore estimated player trends, growth, seasonality, and forecasts. Projections describe possible outcomes.

Retro Bowl College - Player Count Analysis

App ID: com.newstargames.retrobowlcollege
Store: Google Play
Updated: October 22, 2026

Current Player Base

54.0K
Monthly Active Players

As of October 2026

Key Insights

  • Retro Bowl College currently has approximately 54.0K monthly active players.
  • Player base grew by 19.2% in the last month, adding 8,700 new players.
  • App is showing consistent growth in popularity over the last quarter.
  • Peak player count was 116.4K in October 2025, current count is 46.4% of that peak.
  • Player count is highly volatile with an average monthly change of ±61.9%, indicating an unstable user base.

Growth Metrics

17.8%
Avg Monthly Growth
Strong growth
Overall Trend
-53.6%
Total Growth (October 2025 to October 2026)

Monthly Growth

PeriodChangePercentage
September 2026 to October 2026+8.7K 19.2%
August 2026 to September 2026+32.6K 256.1%
July 2026 to August 2026+8.5K 202.9%
June 2026 to July 2026-900 -17.6%
May 2026 to June 2026-3.8K -42.6%
April 2026 to May 2026-720 -7.5%
March 2026 to April 2026-7.7K -44.4%
February 2026 to March 2026-11.2K -39.4%
January 2026 to February 2026-11.4K -28.6%
December 2025 to January 2026-5.1K -11.3%
November 2025 to December 2025-43.8K -49.3%
October 2025 to November 2025-27.6K -23.7%

Trend Analysis

Pattern
Moderately volatile
Momentum
Accelerating growth
Volatility
11.25

Player Count Trend

Player Count
Moving Average

Seasonality

Seasonal Patterns Detected
Seasonal Peaks
Q4, October, November, December, January, September
Monthly Pattern
Yes
Quarterly Pattern
Yes

Summary

Potential seasonal peaks detected in Q4, October, November, December, January, September

Correlation Analysis

-1
0
+1
0.00
Strength
Very strong
Direction
positive
Trend Correlation
1.0000

Summary

Very strong positive correlation between trend values and player counts

Future Projections

Confidence Level
Medium
20,640 players
Average Monthly Change

Projected Player Count

Next Month 74.6K
2 Months 95.3K
3 Months 115.9K

Summary

Based on recent trends, we project continued growth at approximately 61.9% per month

CONTEXT MATTERS

Understanding the numbers

Store statistics, player estimates, and search interest measure different kinds of activity. Compare each signal over time, and check the update dates in each section.

How ActivePlayer collects data
Are these live player counts?

Mobile player figures are estimates, updated on the schedule shown by each source. They are not a real-time count of connected players.

Are downloads the same as active players?

No. Downloads, ratings, daily activity, and monthly activity are different metrics. Store totals should not be added together to infer a unique player count.

What does regional interest show?

Search interest is a relative score from 0 to 100. It describes search attention, rather than the percentage of players in a country.