GAME PROFILE
Store overview
Ratings, downloads, release details, and screenshots from the available app stores.
Mobile game profile
My Talking Tom 2: Pet Game
Everyone| Store data | Google Play | Apple App Store |
|---|---|---|
| Rating | 4.3/ 5 | 4.4/ 5 |
| Downloads | 1,000,000,000+ | 1080.6M+ |
| Release date | November 6, 2018 | November 8, 2018 |
| Reviews | 6,751,890 | 5,402,940 |
| Last update | October 13, 2026 | October 20, 2026 |
| View | Google Play | App Store |
My Talking Tom 2 is a virtual pet simulation where players care for Tom, a lively animated cat. The game features interactive activities like feeding, grooming, and dressing up Tom, along with playful mini-games and exploration of colorful worlds. Its engaging reactions and customization options make it a popular choice for casual entertainment.
Features:
- Virtual pet care including feeding, sleeping, and bathing to keep Tom happy.
- Offline mini-games such as space races and basketball for earning rewards.
- Explore vibrant worlds like Candy Kingdom, Pirate Island, and Alien Planet.
- Customize Tom’s appearance and decorate his home with unlockable items.
- Care for pet companions and teach Tom new skills for interactive play.
- Talk-back reactions where Tom repeats and responds to user interactions.
Let’s analyze the monthly player engagement and concurrent user counts to understand its popularity trends better.
ActivePlayer.io provides comprehensive game statistics, helping you track player activity and engagement metrics. Visit activeplayer.io for detailed insights into game performance and user behavior.
In-game preview
My Talking Tom 2: Pet Game screenshots
My Talking Tom 2: Pet Game is a Casual app available on both Android and iOS platforms.
PLAYER ACTIVITY
Player estimates & insights
Compare estimated activity across Google Play and the App Store. These figures are updated monthly.
My Talking Tom 2: Pet Game Player Data Analysis
- Player Statistics
- Insights
Google Play
App Store
Summary
My Talking Tom 2: Pet Game has player statistics available for both Google Play and App Store.
Verdict
My Talking Tom 2: Pet Game has a massive player community with a balanced player base across platforms. The game maintains approximately 222.7M monthly active users across both platforms.
Engagement Analysis
Both platforms show similar daily engagement levels (Android: 16.7%, iOS: 24.7%).
Platform Comparison
Current Player Count
Current player count is relatively balanced across both platforms.
Daily Active Users
Daily active users are relatively balanced across both platforms.
Monthly Active Users
Monthly active users are relatively balanced across both platforms.
My Talking Tom 2 revolves around caring for Tom, changing his appearance, and taking breaks with mini-games. Feeding, rest, exploration, and playful reactions create a routine that gives each visit several small activities to choose from.
Follow My Talking Tom 2’s estimated mobile player activity below, with separate monthly views for Android and iOS. Regional interest offers context on where the game attracts attention. These records concern this sequel’s listings, so they should not be read as a total for all Talking Tom games.
HISTORICAL DATA
Monthly player history
Compare estimated monthly players and changes over time. Select a store to view its history.
My Talking Tom 2: Pet Game Monthly Player Trends
| Month | Estimated Players | Change | % Change | Data Points |
|---|---|---|---|---|
| October 2026 | 84.6M | -3.6M | -4.1% | 1 |
| September 2026 | 88.2M | -13.1M | -12.9% | 1 |
| August 2026 | 101.3M | -4.6M | -4.4% | 1 |
| July 2026 | 105.9M | +2.4M | +2.3% | 1 |
| June 2026 | 103.5M | +300.0K | +0.3% | 1 |
| May 2026 | 103.2M | +600.0K | +0.6% | 1 |
| April 2026 | 102.6M | +840.0K | +0.8% | 1 |
| March 2026 | 101.8M | +6.1M | +6.3% | 1 |
| February 2026 | 95.7M | -8.1M | -7.8% | 1 |
| January 2026 | 103.8M | +6.0M | +6.1% | 1 |
| December 2025 | 97.8M | +21.2M | +27.7% | 1 |
| November 2025 | 76.6M | -3.8M | -4.8% | 1 |
我的汤姆猫2-地下探险万圣主题派对 Monthly Player Trends
| Month | Estimated Players | Change | % Change | Data Points |
|---|---|---|---|---|
| October 2026 | 72.4M | -3.1M | -4.1% | 1 |
| September 2026 | 75.4M | -11.2M | -12.9% | 1 |
| August 2026 | 86.6M | -4.0M | -4.4% | 1 |
| July 2026 | 90.6M | +2.1M | +2.3% | 1 |
| June 2026 | 88.5M | +256.6K | +0.3% | 1 |
| May 2026 | 88.3M | +513.2K | +0.6% | 1 |
| April 2026 | 87.8M | +718.5K | +0.8% | 1 |
| March 2026 | 87.0M | +5.2M | +6.3% | 1 |
| February 2026 | 81.9M | -6.9M | -7.8% | 1 |
| January 2026 | 88.8M | +5.1M | +6.1% | 1 |
| December 2025 | 83.7M | +18.2M | +27.7% | 1 |
| November 2025 | 65.5M | -3.3M | -4.8% | 1 |
SEARCH INTEREST
Regional interest
Relative search interest by region on a 0–100 scale. Interest scores are not player counts or shares of the player base.
/g/11fd51qvdp - Regional Interest
Top Regions by Interest
| Region | Interest Score |
|---|---|
| Turkmenistan | 100 |
| Tajikistan | 45 |
| Uzbekistan | 36 |
| Kyrgyzstan | 34 |
| Syria | 32 |
| Vietnam | 28 |
| Myanmar (Burma) | 27 |
| Laos | 21 |
| Nepal | 18 |
| Albania | 17 |
| Azerbaijan | 17 |
| Angola | 16 |
| Kazakhstan | 16 |
| Bangladesh | 15 |
| Pakistan | 15 |
| Nicaragua | 14 |
| El Salvador | 13 |
| Indonesia | 13 |
| Philippines | 13 |
| Russia | 13 |
| Sri Lanka | 13 |
| Algeria | 11 |
| Honduras | 11 |
| Iraq | 11 |
| Cambodia | 10 |
| Guatemala | 10 |
| Moldova | 10 |
| Panama | 10 |
| Paraguay | 10 |
| India | 9 |
AUDIENCE ANALYSIS
Player count analysis
Explore estimated player trends, growth, seasonality, and forecasts. Projections describe possible outcomes.
My Talking Tom 2: Pet Game - Player Count Analysis
Current Player Base
As of October 2026
Key Insights
- My Talking Tom 2: Pet Game currently has approximately 84.6M monthly active players.
- Player base decreased by 4.1% in the last month, losing 3,600,000 players.
- App has been declining in popularity over the last quarter.
- Peak player count was 105.9M in July 2026, current count is 79.9% of that peak.
Growth Metrics
Monthly Growth
| Period | Change | Percentage |
|---|---|---|
| September 2026 to October 2026 | -3.6M | -4.1% |
| August 2026 to September 2026 | -13.1M | -12.9% |
| July 2026 to August 2026 | -4.6M | -4.4% |
| June 2026 to July 2026 | +2.4M | 2.3% |
| May 2026 to June 2026 | +300.0K | 0.3% |
| April 2026 to May 2026 | +600.0K | 0.6% |
| March 2026 to April 2026 | +840.0K | 0.8% |
| February 2026 to March 2026 | +6.1M | 6.3% |
| January 2026 to February 2026 | -8.1M | -7.8% |
| December 2025 to January 2026 | +6.0M | 6.1% |
| November 2025 to December 2025 | +21.2M | 27.7% |
| October 2025 to November 2025 | -3.8M | -4.8% |
Trend Analysis
Player Count Trend
Seasonality
Correlation Analysis
Summary
Very strong positive correlation between trend values and player counts
Future Projections
Projected Player Count
Summary
Based on recent trends, we project continued decline at approximately 9.0% per month
CONTEXT MATTERS
Understanding the numbers
Store statistics, player estimates, and search interest measure different kinds of activity. Compare each signal over time, and check the update dates in each section.
How ActivePlayer collects dataAre these live player counts?
Mobile player figures are estimates, updated on the schedule shown by each source. They are not a real-time count of connected players.
Are downloads the same as active players?
No. Downloads, ratings, daily activity, and monthly activity are different metrics. Store totals should not be added together to infer a unique player count.
What does regional interest show?
Search interest is a relative score from 0 to 100. It describes search attention, rather than the percentage of players in a country.








