MOBILE PLAYER STATISTICS

The House of Da Vinci

Player activity, store performance, and audience trends. All in one place.

About the data

GAME PROFILE

Store overview

Ratings, downloads, release details, and screenshots from the available app stores.

Mobile game profile

The House of Da Vinci

Everyone
Publisher: Blue Brain Games s.r.o. Paid game
AdventurePuzzle-adventureSingle playerStylizedStylized-realisticMiscellaneous
The House of Da Vinci Google Play and Apple App Store comparison
Store dataGoogle PlayApple App Store
Rating4.4/ 54.8/ 5
Downloads500,000+10.6M+
Release dateAugust 25, 2017June 22, 2017
Reviews42,27496,098
Last updateAugust 5, 2026June 17, 2020
ViewGoogle Play App Store

The House of Da Vinci is a 3D puzzle adventure set in Renaissance Florence. You play as Leonardo da Vinci’s apprentice, investigating his disappearance through clues hidden in his workshop. Mechanical puzzles, secret compartments, and devices inspired by his inventions connect exploration with the mystery.

Features
- Mechanical puzzles: Solve riddles inspired by Leonardo’s designs.
- Room exploration: Search detailed rooms for hidden objects and escape mechanisms.
- Touch controls: Examine objects and operate intricate devices.
- Hidden details: Use special abilities to see beneath surfaces.
- Glimpses of the past: Reveal earlier events to uncover story clues.

Player Statistics
Explore monthly player data and concurrent player counts to track activity in The House of Da Vinci over time.

About ActivePlayer.io
Visit activeplayer.io for more game statistics and player activity insights.

Store performance summary

The House of Da Vinci is a Puzzle app available on both Android and iOS platforms.

Store data last refreshed: November 2, 2026

PLAYER ACTIVITY

Player estimates & insights

Compare estimated activity across Google Play and the App Store. These figures are updated monthly.

The House of Da Vinci Player Data Analysis

  • Player Statistics
  • Insights

Google Play

Current Players
1.6K - 3.8K
Daily Active Users
7.5K - 12.5K
Monthly Active Users
45.0K - 75.0K
Downloads
500,000+

App Store

Current Players
15.9K - 37.0K
Daily Active Users
190.3K - 306.6K
Monthly Active Users
740.0K - 1.3M
Downloads
10.6M+

Summary

The House of Da Vinci has player statistics available for both Google Play and App Store.

Verdict

The House of Da Vinci has a large player community with a significantly larger player base on iOS. The game maintains approximately 1.1M monthly active users across both platforms.

Engagement Analysis

Google Play Engagement
16.7%
App Store Engagement
24.4%

Both platforms show similar daily engagement levels (Android: 16.7%, iOS: 24.4%).

Platform Comparison

Current Player Count
Google Play
1.6K - 3.8K
App Store
15.9K - 37.0K

App Store has approximately 9.8x more current players than Google Play.

Daily Active Users
Google Play
7.5K - 12.5K
App Store
190.3K - 306.6K

App Store has approximately 24.8x more daily active users than Google Play.

Monthly Active Users
Google Play
45.0K - 75.0K
App Store
740.0K - 1.3M

App Store has approximately 17.0x more monthly active users than Google Play.

HISTORICAL DATA

Monthly player history

Compare estimated monthly players and changes over time. Select a store to view its history.

The House of Da Vinci Monthly Player Trends

Google Play
Month Estimated Players Change % Change Data Points
October 2026 22.8K -9.4K -29.3% 1
September 2026 32.2K +90 +0.3% 1
August 2026 32.2K -3.2K -9.2% 1
July 2026 35.4K -8.2K -18.9% 1
June 2026 43.6K +9.7K +28.5% 1
May 2026 34.0K -10.6K -23.8% 1
April 2026 44.5K +6.4K +16.7% 1
March 2026 38.2K +1.4K +3.8% 1
February 2026 36.8K -4.3K -10.6% 1
January 2026 41.1K -2.9K -6.5% 1
December 2025 44.0K +5.0K +12.7% 1
November 2025 39.0K +1.5K +4.0% 1
Data last updated: November 2, 2026
Note: Player statistics are updated once per month.

The House of Da Vinci Monthly Player Trends

App Store
Month Estimated Players Change % Change Data Points
October 2026 387.6K -160.7K -29.3% 1
September 2026 548.2K +1.5K +0.3% 1
August 2026 546.7K -55.1K -9.2% 1
July 2026 601.8K -140.2K -18.9% 1
June 2026 742.0K +164.7K +28.5% 1
May 2026 577.3K -180.0K -23.8% 1
April 2026 757.4K +108.6K +16.7% 1
March 2026 648.7K +24.0K +3.8% 1
February 2026 624.8K -74.0K -10.6% 1
January 2026 698.7K -48.5K -6.5% 1
December 2025 747.1K +84.2K +12.7% 1
November 2025 663.0K +25.5K +4.0% 1
Data last updated: November 2, 2026
Note: Player statistics are updated once per month.

SEARCH INTEREST

Regional interest

Relative search interest by region on a 0–100 scale. Interest scores are not player counts or shares of the player base.

/g/11f6156jgx - Regional Interest

Timeframe: past_12_months

Top Regions by Interest

Region Interest Score
Algeria 100
Czechia 42
Iraq 42
New Zealand 42
Norway 42
Slovakia 42
Switzerland 42
Austria 28
Belgium 28
Canada 28
Denmark 28
France 28
Germany 28
Netherlands 28
Romania 28
Russia 28
Ukraine 28
United Kingdom 28
Argentina 14
Australia 14
Egypt 14
Hungary 14
Iran 14
Ireland 14
Italy 14
Pakistan 14
Poland 14
Spain 14
Sweden 14
Türkiye 14
Data last updated: November 2, 2026

AUDIENCE ANALYSIS

Player count analysis

Explore estimated player trends, growth, seasonality, and forecasts. Projections describe possible outcomes.

The House of Da Vinci - Player Count Analysis

App ID: com.bluebraingames.thehouseofdavinci
Store: Google Play
Updated: October 24, 2026

Current Player Base

22.8K
Monthly Active Players

As of October 2026

Key Insights

  • The House of Da Vinci currently has approximately 22.8K monthly active players.
  • Player base decreased by 29.3% in the last month, losing 9,450 players.
  • Recent popularity is substantially below the long-term average, indicating concern for player retention.
  • Peak player count was 44.5K in April 2026, current count is 51.2% of that peak.

Growth Metrics

-2.7%
Avg Monthly Growth
Moderate decline
Overall Trend
-39.2%
Total Growth (October 2025 to October 2026)

Monthly Growth

PeriodChangePercentage
September 2026 to October 2026-9.4K -29.3%
August 2026 to September 2026+90 0.3%
July 2026 to August 2026-3.2K -9.2%
June 2026 to July 2026-8.2K -18.9%
May 2026 to June 2026+9.7K 28.5%
April 2026 to May 2026-10.6K -23.8%
March 2026 to April 2026+6.4K 16.7%
February 2026 to March 2026+1.4K 3.8%
January 2026 to February 2026-4.3K -10.6%
December 2025 to January 2026-2.9K -6.5%
November 2025 to December 2025+5.0K 12.7%
October 2025 to November 2025+1.5K 4.0%

Trend Analysis

Pattern
Relatively stable with minor fluctuations
Momentum
Decelerating growth
Volatility
8.73

Player Count Trend

Player Count
Moving Average

Seasonality

Seasonal Patterns Detected
Seasonal Peaks
December, April, June
Monthly Pattern
Yes
Quarterly Pattern
No

Summary

Potential seasonal peaks detected in December, April, June

Correlation Analysis

-1
0
+1
0.00
Strength
Very strong
Direction
positive
Trend Correlation
1.0000

Summary

Very strong positive correlation between trend values and player counts

Future Projections

Confidence Level
Medium
4,680 players
Average Monthly Change

Projected Player Count

Next Month 18.1K
2 Months 13.4K
3 Months 8.8K

Summary

Based on recent trends, we project continued decline at approximately 17.0% per month

CONTEXT MATTERS

Understanding the numbers

Store statistics, player estimates, and search interest measure different kinds of activity. Compare each signal over time, and check the update dates in each section.

How ActivePlayer collects data
Are these live player counts?

Mobile player figures are estimates, updated on the schedule shown by each source. They are not a real-time count of connected players.

Are downloads the same as active players?

No. Downloads, ratings, daily activity, and monthly activity are different metrics. Store totals should not be added together to infer a unique player count.

What does regional interest show?

Search interest is a relative score from 0 to 100. It describes search attention, rather than the percentage of players in a country.