GAME PROFILE
Store overview
Ratings, downloads, release details, and screenshots from the available app stores.
Mobile game profile
Earn to Die 2
Teen| Store data | Google Play | Apple App Store |
|---|---|---|
| Rating | 4.5/ 5 | 4.5/ 5 |
| Downloads | 100,000,000+ | 3.4M+ |
| Release date | May 4, 2015 | November 20, 2014 |
| Reviews | 2,005,954 | 27,475 |
| Last update | September 29, 2026 | May 9, 2024 |
| View | Google Play | App Store |
Earn to Die 2 is a vehicular action game set in a zombie-infested world. Players drive through multi-layered levels, including overpasses, tunnels, and factories, to reach an evacuation point. The game combines driving, destruction, and vehicle upgrading mechanics.
Features
- Multi-tiered levels with highways, tunnels, and factories.
- 10 unlockable vehicles, including a sports car, a fire truck, and an ice-cream van.
- Vehicle upgrades such as armor, roof-mounted guns, and boosters.
- Fully destructible vehicles that can be damaged during a run.
- A story mode following a journey toward an evacuation ship.
Explore game statistics and estimated player activity on ActivePlayer.io. Download totals are cumulative and do not measure daily active players.
In-game preview
Earn to Die 2 screenshots
Earn to Die 2 is a Racing app available on both Android and iOS platforms.
PLAYER ACTIVITY
Player estimates & insights
Compare estimated activity across Google Play and the App Store. These figures are updated monthly.
Earn to Die 2 Player Data Analysis
- Player Statistics
- Insights
Google Play
App Store
Summary
Earn to Die 2 has player statistics available for both Google Play and App Store.
Verdict
Earn to Die 2 has a massive player community with a significantly larger player base on Android. The game maintains approximately 12.3M monthly active users across both platforms.
Engagement Analysis
Both platforms show similar daily engagement levels (Android: 16.7%, iOS: 24.7%).
Platform Comparison
Current Player Count
Google Play has approximately 62.2x more current players than App Store.
Daily Active Users
Google Play has approximately 24.8x more daily active users than App Store.
Monthly Active Users
Google Play has approximately 36.8x more monthly active users than App Store.
HISTORICAL DATA
Monthly player history
Compare estimated monthly players and changes over time. Select a store to view its history.
Earn to Die 2 Monthly Player Trends
| Month | Estimated Players | Change | % Change | Data Points |
|---|---|---|---|---|
| October 2026 | 8.9M | +690.0K | +8.4% | 1 |
| September 2026 | 8.2M | -870.0K | -9.5% | 1 |
| August 2026 | 9.1M | -420.0K | -4.4% | 1 |
| July 2026 | 9.5M | -780.0K | -7.6% | 1 |
| June 2026 | 10.3M | +1.4M | +15.6% | 1 |
| May 2026 | 8.9M | -1.0M | -10.1% | 1 |
| April 2026 | 9.9M | +18.0K | +0.2% | 1 |
| March 2026 | 9.9M | +342.0K | +3.6% | 1 |
| February 2026 | 9.6M | +1.1M | +12.3% | 1 |
| January 2026 | 8.5M | -930.0K | -9.8% | 1 |
| December 2025 | 9.4M | +1.0M | +12.2% | 1 |
| November 2025 | 8.4M | +324.0K | +4.0% | 1 |
Earn to Die 2 Monthly Player Trends
| Month | Estimated Players | Change | % Change | Data Points |
|---|---|---|---|---|
| October 2026 | 243.1K | +18.8K | +8.4% | 1 |
| September 2026 | 224.3K | -23.7K | -9.5% | 1 |
| August 2026 | 247.9K | -11.4K | -4.4% | 1 |
| July 2026 | 259.4K | -21.2K | -7.6% | 1 |
| June 2026 | 280.6K | +37.8K | +15.6% | 1 |
| May 2026 | 242.7K | -27.2K | -10.1% | 1 |
| April 2026 | 270.0K | +489 | +0.2% | 1 |
| March 2026 | 269.5K | +9.3K | +3.6% | 1 |
| February 2026 | 260.2K | +28.5K | +12.3% | 1 |
| January 2026 | 231.6K | -25.3K | -9.8% | 1 |
| December 2025 | 256.9K | +27.9K | +12.2% | 1 |
| November 2025 | 229.0K | +8.8K | +4.0% | 1 |
SEARCH INTEREST
Regional interest
Relative search interest by region on a 0–100 scale. Interest scores are not player counts or shares of the player base.
/m/0138n3sm - Regional Interest
Top Regions by Interest
| Region | Interest Score |
|---|---|
| Kyrgyzstan | 100 |
| Mongolia | 73 |
| Turkmenistan | 73 |
| Moldova | 65 |
| Tajikistan | 65 |
| Kazakhstan | 58 |
| Russia | 56 |
| Armenia | 53 |
| Georgia | 53 |
| Myanmar (Burma) | 53 |
| Azerbaijan | 51 |
| Belarus | 51 |
| Uzbekistan | 48 |
| Philippines | 46 |
| Venezuela | 46 |
| Ukraine | 43 |
| Pakistan | 34 |
| Türkiye | 34 |
| Yemen | 31 |
| Estonia | 29 |
| Lithuania | 29 |
| Nicaragua | 29 |
| Algeria | 26 |
| Romania | 26 |
| Bosnia & Herzegovina | 24 |
| Cambodia | 24 |
| Iraq | 24 |
| Honduras | 21 |
| Uruguay | 21 |
| Sri Lanka | 19 |
AUDIENCE ANALYSIS
Player count analysis
Explore estimated player trends, growth, seasonality, and forecasts. Projections describe possible outcomes.
Earn to Die 2 - Player Count Analysis
Current Player Base
As of October 2026
Key Insights
- Earn to Die 2 currently has approximately 8.9M monthly active players.
- Player base grew by 8.4% in the last month, adding 690,000 new players.
- Peak player count was 10.3M in June 2026, current count is 86.6% of that peak.
Growth Metrics
Monthly Growth
| Period | Change | Percentage |
|---|---|---|
| September 2026 to October 2026 | +690.0K | 8.4% |
| August 2026 to September 2026 | -870.0K | -9.5% |
| July 2026 to August 2026 | -420.0K | -4.4% |
| June 2026 to July 2026 | -780.0K | -7.6% |
| May 2026 to June 2026 | +1.4M | 15.6% |
| April 2026 to May 2026 | -1.0M | -10.1% |
| March 2026 to April 2026 | +18.0K | 0.2% |
| February 2026 to March 2026 | +342.0K | 3.6% |
| January 2026 to February 2026 | +1.1M | 12.3% |
| December 2025 to January 2026 | -930.0K | -9.8% |
| November 2025 to December 2025 | +1.0M | 12.2% |
| October 2025 to November 2025 | +324.0K | 4.0% |
Trend Analysis
Player Count Trend
Seasonality
Correlation Analysis
Summary
Very strong positive correlation between trend values and player counts
Future Projections
Projected Player Count
Summary
Based on recent trends, we project continued decline at approximately 1.0% per month
CONTEXT MATTERS
Understanding the numbers
Store statistics, player estimates, and search interest measure different kinds of activity. Compare each signal over time, and check the update dates in each section.
How ActivePlayer collects dataAre these live player counts?
Mobile player figures are estimates, updated on the schedule shown by each source. They are not a real-time count of connected players.
Are downloads the same as active players?
No. Downloads, ratings, daily activity, and monthly activity are different metrics. Store totals should not be added together to infer a unique player count.
What does regional interest show?
Search interest is a relative score from 0 to 100. It describes search attention, rather than the percentage of players in a country.








