MOBILE PLAYER STATISTICS

Hill Climb Racing 2

Player activity, store performance, and audience trends. All in one place.

About the data

GAME PROFILE

Store overview

Ratings, downloads, release details, and screenshots from the available app stores.

Mobile game profile

Hill Climb Racing 2

Everyone
Publisher: Fingersoft Free to play In-app purchases: $0.09 - $200.00 per item
RacingStunt drivingArcadeMultiplayerCompetitive multiplayerStylized
Hill Climb Racing 2 Google Play and Apple App Store comparison
Store dataGoogle PlayApple App Store
Rating4.5/ 54.6/ 5
Downloads100,000,000+62.3M+
Release dateNovember 27, 2016December 7, 2016
Reviews4,717,670519,576
Last updateOctober 21, 2026September 8, 2026
ViewGoogle Play App Store

Hill Climb Racing 2 is a multiplayer racing game featuring 2D physics-based driving across diverse terrains like hills, deserts, and snowfields. Players can unlock and upgrade a variety of vehicles, including cars, trucks, and bikes, customizing performance and appearance to suit their style. The game offers custom track creation, competitive PvP battles, and seasonal challenges to test driving skills.

Features
- Real-time online multiplayer racing against players worldwide for high-stakes competition.
- Extensive vehicle collection with upgrades for speed, handling, and aesthetics.
- Custom track editor to design, share, and race on unique courses.
- Offroad adventure mode with physics-based stunts and coin collection.
- Regular events, weekly challenges, and seasonal rewards to keep gameplay fresh.

Let's explore the monthly player engagement and concurrent player counts for this game, providing insights into its popularity and active community.

ActivePlayer.io offers detailed game statistics, including player counts and trends, to help you understand the game's current standing and growth. For more in-depth data and analysis, visit activeplayer.io.

Store performance summary

Hill Climb Racing 2 is a Racing app available on both Android and iOS platforms.

Store data last refreshed: October 22, 2026

PLAYER ACTIVITY

Player estimates & insights

Compare estimated activity across Google Play and the App Store. These figures are updated monthly.

Hill Climb Racing 2 Player Data Analysis

  • Player Statistics
  • Insights

Google Play

Current Players
310.0K - 760.0K
Daily Active Users
1.5M - 2.5M
Monthly Active Users
9.0M - 15.0M
Downloads
100,000,000+

App Store

Current Players
93.5K - 218.2K
Daily Active Users
1.1M - 1.8M
Monthly Active Users
4.4M - 7.5M
Downloads
62.3M+

Summary

Hill Climb Racing 2 has player statistics available for both Google Play and App Store.

Verdict

Hill Climb Racing 2 has a massive player community with a significantly larger player base on Android. The game maintains approximately 17.9M monthly active users across both platforms.

Engagement Analysis

Google Play Engagement
16.7%
App Store Engagement
24.4%

Both platforms show similar daily engagement levels (Android: 16.7%, iOS: 24.4%).

Platform Comparison

Current Player Count
Google Play
310.0K - 760.0K
App Store
93.5K - 218.2K

Google Play has approximately 3.4x more current players than App Store.

Daily Active Users
Google Play
1.5M - 2.5M
App Store
1.1M - 1.8M

Daily active users are relatively balanced across both platforms.

Monthly Active Users
Google Play
9.0M - 15.0M
App Store
4.4M - 7.5M

Google Play has approximately 2.0x more monthly active users than App Store.

Hill Climb Racing 2 adds competitive racing, teams, and vehicle tuning to the series’ physics-driven driving. Cups and longer adventure runs reward different approaches, from finding a fast racing line to keeping a vehicle stable over uneven ground.

Explore the sequel’s mobile player estimates and platform history below. Comparing several months can help separate a temporary burst of attention from a more persistent change. The Android and iOS views refer specifically to Hill Climb Racing 2 and do not include the original game’s separate listing.

HISTORICAL DATA

Monthly player history

Compare estimated monthly players and changes over time. Select a store to view its history.

Hill Climb Racing 2 Monthly Player Trends

Google Play
Month Estimated Players Change % Change Data Points
October 2026 8.8M +60.0K +0.7% 1
September 2026 8.8M -432.0K -4.7% 1
August 2026 9.2M -228.0K -2.4% 1
July 2026 9.4M -420.0K -4.3% 1
June 2026 9.8M +96.0K +1.0% 1
May 2026 9.7M +1.5M +17.7% 1
April 2026 8.3M -216.0K -2.5% 1
March 2026 8.5M +726.0K +9.3% 1
February 2026 7.8M -120.0K -1.5% 1
January 2026 7.9M -1.2M -12.9% 1
December 2025 9.1M +1.3M +16.9% 1
November 2025 7.8M +252.0K +3.4% 1
Data last updated: October 22, 2026
Note: Player statistics are updated once per month.

Hill Climb Racing 2 Monthly Player Trends

App Store
Month Estimated Players Change % Change Data Points
October 2026 4.4M +29.8K +0.7% 1
September 2026 4.3M -214.2K -4.7% 1
August 2026 4.6M -113.1K -2.4% 1
July 2026 4.7M -208.2K -4.3% 1
June 2026 4.9M +47.6K +1.0% 1
May 2026 4.8M +725.9K +17.7% 1
April 2026 4.1M -107.1K -2.5% 1
March 2026 4.2M +360.0K +9.3% 1
February 2026 3.9M -59.5K -1.5% 1
January 2026 3.9M -580.1K -12.9% 1
December 2025 4.5M +648.6K +16.9% 1
November 2025 3.8M +124.9K +3.4% 1
Data last updated: October 22, 2026
Note: Player statistics are updated once per month.

SEARCH INTEREST

Regional interest

Relative search interest by region on a 0–100 scale. Interest scores are not player counts or shares of the player base.

/g/11c31pt730 - Regional Interest

Timeframe: past_12_months

Top Regions by Interest

Region Interest Score
Finland 100
Kyrgyzstan 100
Russia 80
Azerbaijan 79
Moldova 73
Sri Lanka 69
Armenia 60
Nepal 60
Nicaragua 60
Honduras 58
Uzbekistan 58
Myanmar (Burma) 57
Belarus 55
Cambodia 55
El Salvador 55
Philippines 55
Kazakhstan 53
Syria 50
Dominican Republic 49
Estonia 49
Ukraine 47
Bangladesh 42
Iraq 42
Latvia 39
Pakistan 39
Georgia 38
Indonesia 38
Slovenia 38
Algeria 34
India 34
Data last updated: October 22, 2026

AUDIENCE ANALYSIS

Player count analysis

Explore estimated player trends, growth, seasonality, and forecasts. Projections describe possible outcomes.

Hill Climb Racing 2 - Player Count Analysis

App ID: com.fingersoft.hcr2
Store: Google Play
Updated: October 22, 2026

Current Player Base

8.8M
Monthly Active Players

As of October 2026

Key Insights

  • Hill Climb Racing 2 currently has approximately 8.8M monthly active players.
  • Player base grew by 0.7% in the last month, adding 60,000 new players.
  • Peak player count was 9.8M in June 2026, current count is 89.6% of that peak.

Growth Metrics

1.7%
Avg Monthly Growth
Moderate growth
Overall Trend
+17.6%
Total Growth (October 2025 to October 2026)

Monthly Growth

PeriodChangePercentage
September 2026 to October 2026+60.0K 0.7%
August 2026 to September 2026-432.0K -4.7%
July 2026 to August 2026-228.0K -2.4%
June 2026 to July 2026-420.0K -4.3%
May 2026 to June 2026+96.0K 1.0%
April 2026 to May 2026+1.5M 17.7%
March 2026 to April 2026-216.0K -2.5%
February 2026 to March 2026+726.0K 9.3%
January 2026 to February 2026-120.0K -1.5%
December 2025 to January 2026-1.2M -12.9%
November 2025 to December 2025+1.3M 16.9%
October 2025 to November 2025+252.0K 3.4%

Trend Analysis

Pattern
Relatively stable with minor fluctuations
Momentum
Decelerating growth
Volatility
4.50

Player Count Trend

Player Count
Moving Average

Seasonality

Seasonal Patterns Not Detected

Correlation Analysis

-1
0
+1
0.00
Strength
Very strong
Direction
positive
Trend Correlation
1.0000

Summary

Very strong positive correlation between trend values and player counts

Future Projections

Confidence Level
High
186,000 players
Average Monthly Change

Projected Player Count

Next Month 8.6M
2 Months 8.4M
3 Months 8.3M

Summary

Based on recent trends, we project continued decline at approximately 2.1% per month

CONTEXT MATTERS

Understanding the numbers

Store statistics, player estimates, and search interest measure different kinds of activity. Compare each signal over time, and check the update dates in each section.

How ActivePlayer collects data
Are these live player counts?

Mobile player figures are estimates, updated on the schedule shown by each source. They are not a real-time count of connected players.

Are downloads the same as active players?

No. Downloads, ratings, daily activity, and monthly activity are different metrics. Store totals should not be added together to infer a unique player count.

What does regional interest show?

Search interest is a relative score from 0 to 100. It describes search attention, rather than the percentage of players in a country.