MOBILE PLAYER STATISTICS

Hill Climb Racing

Player activity, store performance, and audience trends. All in one place.

About the data

GAME PROFILE

Store overview

Ratings, downloads, release details, and screenshots from the available app stores.

Mobile game profile

Hill Climb Racing

Everyone
Publisher: Fingersoft Free to play In-app purchases: $0.09 - $134.99 per item
RacingStunt drivingCasualSingle playerStylizedCartoon
Hill Climb Racing Google Play and Apple App Store comparison
Store dataGoogle PlayApple App Store
Rating4.3/ 54.5/ 5
Downloads1,000,000,000+59.2M+
Release dateSeptember 22, 2012November 8, 2012
Reviews10,575,047493,400
Last updateSeptember 28, 2026October 5, 2026
ViewGoogle Play App Store

Hill Climb Racing is a physics-based driving game where players navigate challenging terrains using a variety of vehicles. The game features unpredictable hills, diverse environments, and whimsical vehicle options, offering engaging and unpredictable gameplay.

Features:
- New Content Regularly Added: Continual updates introduce new vehicles, stages, and challenges.
- Wide Vehicle Selection: Drive everything from classic cars to bikes, trucks, and quirky creations like the creepy Carantula.
- Offline Play: Enjoy racing anywhere without an internet connection.
- Unique Stages: Tackle different terrains and hazards across various environments.
- Vehicle Customization: Upgrade and personalize vehicles with parts, skins, and enhancements.
- Realistic Physics: Vehicles respond dynamically to terrain, adding a skillful layer to gameplay.
- Daily Challenges: Complete tasks for rewards and additional gameplay variety.

Let's analyze the game's monthly player data and concurrent user counts to better understand its popularity and engagement trends.

ActivePlayer.io provides comprehensive game statistics, helping you track player activity, retention, and more. For detailed insights into Hill Climb Racing and other games, visit activeplayer.io.

Store performance summary

Hill Climb Racing is a Racing app available on both Android and iOS platforms.

Store data last refreshed: October 22, 2026

PLAYER ACTIVITY

Player estimates & insights

Compare estimated activity across Google Play and the App Store. These figures are updated monthly.

Hill Climb Racing Player Data Analysis

  • Player Statistics
  • Insights

Google Play

Current Players
3.1M - 7.6M
Daily Active Users
15.0M - 25.0M
Monthly Active Users
90.0M - 150.0M
Downloads
1,000,000,000+

App Store

Current Players
88.8K - 207.2K
Daily Active Users
1.1M - 1.7M
Monthly Active Users
4.1M - 7.1M
Downloads
59.2M+

Summary

Hill Climb Racing has player statistics available for both Google Play and App Store.

Verdict

Hill Climb Racing has a massive player community with a significantly larger player base on Android. The game maintains approximately 125.6M monthly active users across both platforms.

Engagement Analysis

Google Play Engagement
16.7%
App Store Engagement
25.0%

Both platforms show similar daily engagement levels (Android: 16.7%, iOS: 25.0%).

Platform Comparison

Current Player Count
Google Play
3.1M - 7.6M
App Store
88.8K - 207.2K

Google Play has approximately 36.1x more current players than App Store.

Daily Active Users
Google Play
15.0M - 25.0M
App Store
1.1M - 1.7M

Google Play has approximately 14.3x more daily active users than App Store.

Monthly Active Users
Google Play
90.0M - 150.0M
App Store
4.1M - 7.1M

Google Play has approximately 21.4x more monthly active users than App Store.

Hill Climb Racing makes distance a balancing act between momentum, fuel, and landing safely. Coins and vehicle upgrades turn each attempt into preparation for the next, while changing terrain demands more than simply holding the accelerator.

This dashboard focuses on the original Hill Climb Racing mobile game. Review its player estimates and monthly Android and iOS series, then compare regional interest. Hill Climb Racing 2 is tracked separately, so the figures here should not be treated as a combined total for both games.

HISTORICAL DATA

Monthly player history

Compare estimated monthly players and changes over time. Select a store to view its history.

Hill Climb Racing Monthly Player Trends

Google Play
Month Estimated Players Change % Change Data Points
October 2026 102.0M +12.6M +14.1% 1
September 2026 89.4M +120.0K +0.1% 1
August 2026 89.3M +3.2M +3.7% 1
July 2026 86.1M -900.0K -1.0% 1
June 2026 87.0M -7.6M -8.0% 1
May 2026 94.6M +660.0K +0.7% 1
April 2026 93.9M -12.7M -11.9% 1
March 2026 106.6M +10.0M +10.3% 1
February 2026 96.6M -600.0K -0.6% 1
January 2026 97.2M -11.7M -10.7% 1
December 2025 108.9M +18.4M +20.4% 1
November 2025 90.5M -4.9M -5.2% 1
Data last updated: October 22, 2026
Note: Player statistics are updated once per month.

Hill Climb Racing Monthly Player Trends

App Store
Month Estimated Players Change % Change Data Points
October 2026 4.8M +588.0K +14.1% 1
September 2026 4.2M +5.6K +0.1% 1
August 2026 4.2M +148.4K +3.7% 1
July 2026 4.0M -42.0K -1.0% 1
June 2026 4.1M -352.8K -8.0% 1
May 2026 4.4M +30.8K +0.7% 1
April 2026 4.4M -590.8K -11.9% 1
March 2026 5.0M +464.8K +10.3% 1
February 2026 4.5M -28.0K -0.6% 1
January 2026 4.5M -546.0K -10.7% 1
December 2025 5.1M +859.6K +20.4% 1
November 2025 4.2M -229.6K -5.2% 1
Data last updated: October 22, 2026
Note: Player statistics are updated once per month.

SEARCH INTEREST

Regional interest

Relative search interest by region on a 0–100 scale. Interest scores are not player counts or shares of the player base.

/m/011v6dsb - Regional Interest

Timeframe: past_12_months

Top Regions by Interest

Region Interest Score
Kyrgyzstan 100
Nepal 99
Pakistan 82
Azerbaijan 76
Tajikistan 73
Uzbekistan 67
India 64
Cambodia 50
Bangladesh 44
El Salvador 42
Sri Lanka 42
Honduras 33
Laos 32
Nicaragua 31
Armenia 29
Kazakhstan 28
Syria 28
Philippines 27
Indonesia 21
Russia 21
Myanmar (Burma) 20
Finland 18
Guatemala 18
Algeria 16
Türkiye 16
Kenya 15
Belarus 14
Ukraine 14
Iraq 13
Vietnam 13
Data last updated: October 22, 2026

AUDIENCE ANALYSIS

Player count analysis

Explore estimated player trends, growth, seasonality, and forecasts. Projections describe possible outcomes.

Hill Climb Racing - Player Count Analysis

App ID: com.fingersoft.hillclimb
Store: Google Play
Updated: October 22, 2026

Current Player Base

102.0M
Monthly Active Players

As of October 2026

Key Insights

  • Hill Climb Racing currently has approximately 102.0M monthly active players.
  • Player base grew by 14.1% in the last month, adding 12,600,000 new players.
  • App is showing consistent growth in popularity over the last quarter.
  • Peak player count was 108.9M in December 2025, current count is 93.7% of that peak.

Growth Metrics

1.0%
Avg Monthly Growth
Stable
Overall Trend
+6.9%
Total Growth (October 2025 to October 2026)

Monthly Growth

PeriodChangePercentage
September 2026 to October 2026+12.6M 14.1%
August 2026 to September 2026+120.0K 0.1%
July 2026 to August 2026+3.2M 3.7%
June 2026 to July 2026-900.0K -1.0%
May 2026 to June 2026-7.6M -8.0%
April 2026 to May 2026+660.0K 0.7%
March 2026 to April 2026-12.7M -11.9%
February 2026 to March 2026+10.0M 10.3%
January 2026 to February 2026-600.0K -0.6%
December 2025 to January 2026-11.7M -10.7%
November 2025 to December 2025+18.4M 20.4%
October 2025 to November 2025-4.9M -5.2%

Trend Analysis

Pattern
Relatively stable with minor fluctuations
Momentum
Neutral
Volatility
5.79

Player Count Trend

Player Count
Moving Average

Seasonality

Seasonal Patterns Not Detected

Correlation Analysis

-1
0
+1
0.00
Strength
Very strong
Direction
positive
Trend Correlation
1.0000

Summary

Very strong positive correlation between trend values and player counts

Future Projections

Confidence Level
Medium
6,360,000 players
Average Monthly Change

Projected Player Count

Next Month 108.4M
2 Months 114.7M
3 Months 121.1M

Summary

Based on recent trends, we project continued growth at approximately 6.6% per month

CONTEXT MATTERS

Understanding the numbers

Store statistics, player estimates, and search interest measure different kinds of activity. Compare each signal over time, and check the update dates in each section.

How ActivePlayer collects data
Are these live player counts?

Mobile player figures are estimates, updated on the schedule shown by each source. They are not a real-time count of connected players.

Are downloads the same as active players?

No. Downloads, ratings, daily activity, and monthly activity are different metrics. Store totals should not be added together to infer a unique player count.

What does regional interest show?

Search interest is a relative score from 0 to 100. It describes search attention, rather than the percentage of players in a country.