MOBILE PLAYER STATISTICS

Standoff 2

Player activity, store performance, and audience trends. All in one place.

About the data

GAME PROFILE

Store overview

Ratings, downloads, release details, and screenshots from the available app stores.

Mobile game profile

Standoff 2

Mature 17+
Publisher: AXLEBOLT LTD Free to play In-app purchases: $0.99 - $71.99 per item
ActionShooterTactical shooterMultiplayerCompetitive multiplayerSingle player
Standoff 2 Google Play and Apple App Store comparison
Store dataGoogle PlayApple App Store
Rating4.3/ 54.4/ 5
Downloads100,000,000+19.4M+
Release dateJuly 19, 2017March 28, 2018
Reviews12,064,046172,774
Last updateSeptember 25, 2026September 30, 2026
ViewGoogle Play App Store

Standoff 2 is a fast-paced first-person shooter featuring realistic gunplay and competitive multiplayer battles. The game offers detailed maps, a diverse arsenal of over 25 weapons, and multiple game modes including 5v5, 2v2, and 1v1 duels. Its skill-based gameplay emphasizes teamwork, tactics, and precise aiming.

Features
- Varied Maps: Explore detailed environments like mountainous terrains and urban streets.
- Extensive Weaponry: Access a wide range of firearms, from snipers to pistols, with no unlock requirements.
- Multiple Modes: Engage in team battles, duels, and special themed events for endless variety.
- Customization: Personalize your weapons with skins, stickers, and charms.
- Clans and Competitions: Form alliances, participate in clan battles, and climb ranks for rewards.
- High-Quality Graphics: Enjoy smooth gameplay with advanced 3D visuals and support for 120 FPS.

Let’s analyze the game’s monthly player activity and concurrent user counts to better understand its popularity and engagement trends.

ActivePlayer.io provides in-depth statistics on game performance, player counts, and trends. Visit activeplayer.io for comprehensive insights into Standoff 2 and other popular titles.

Store performance summary

Standoff 2 is a Action app available on both Android and iOS platforms.

Store data last refreshed: October 31, 2026

PLAYER ACTIVITY

Player estimates & insights

Compare estimated activity across Google Play and the App Store. These figures are updated monthly.

Standoff 2 Player Data Analysis

  • Player Statistics
  • Insights

Google Play

Current Players
310.0K - 760.0K
Daily Active Users
1.5M - 2.5M
Monthly Active Users
9.0M - 15.0M
Downloads
100,000,000+

App Store

Current Players
9.0K - 21.0K
Daily Active Users
108.2K - 174.3K
Monthly Active Users
420.8K - 721.3K
Downloads
6.0M+

Summary

Standoff 2 has player statistics available for both Google Play and App Store.

Verdict

Standoff 2 has a massive player community with a significantly larger player base on Android. The game maintains approximately 12.6M monthly active users across both platforms.

Engagement Analysis

Google Play Engagement
16.7%
App Store Engagement
24.7%

Both platforms show similar daily engagement levels (Android: 16.7%, iOS: 24.7%).

Platform Comparison

Current Player Count
Google Play
310.0K - 760.0K
App Store
9.0K - 21.0K

Google Play has approximately 35.7x more current players than App Store.

Daily Active Users
Google Play
1.5M - 2.5M
App Store
108.2K - 174.3K

Google Play has approximately 14.2x more daily active users than App Store.

Monthly Active Users
Google Play
9.0M - 15.0M
App Store
420.8K - 721.3K

Google Play has approximately 21.0x more monthly active users than App Store.

HISTORICAL DATA

Monthly player history

Compare estimated monthly players and changes over time. Select a store to view its history.

Standoff 2 Monthly Player Trends

Google Play
Month Estimated Players Change % Change Data Points
October 2026 6.4M -330.0K -4.9% 1
September 2026 6.7M -30.0K -0.4% 1
August 2026 6.7M +900.0K +15.5% 1
July 2026 5.8M +1.4M +32.0% 1
June 2026 4.4M -486.0K -9.9% 1
May 2026 4.9M -2.0M -29.0% 1
April 2026 6.9M -1.9M -21.2% 1
March 2026 8.8M -840.0K -8.8% 1
February 2026 9.6M -360.0K -3.6% 1
January 2026 10.0M +390.0K +4.1% 1
December 2025 9.6M +3.5M +58.9% 1
November 2025 6.0M +684.0K +12.8% 1
Data last updated: November 5, 2026
Note: Player statistics are updated once per month.

Standoff 2 Monthly Player Trends

App Store
Month Estimated Players Change % Change Data Points
October 2026 302.7K -15.7K -4.9% 1
September 2026 318.4K -1.4K -0.4% 1
August 2026 319.8K +42.8K +15.5% 1
July 2026 277.0K +67.1K +32.0% 1
June 2026 209.9K -23.1K -9.9% 1
May 2026 233.0K -95.4K -29.0% 1
April 2026 328.4K -88.5K -21.2% 1
March 2026 416.9K -40.0K -8.8% 1
February 2026 456.8K -17.1K -3.6% 1
January 2026 474.0K +18.6K +4.1% 1
December 2025 455.4K +168.7K +58.9% 1
November 2025 286.7K +32.5K +12.8% 1
Data last updated: November 5, 2026
Note: Player statistics are updated once per month.

SEARCH INTEREST

Regional interest

Relative search interest by region on a 0–100 scale. Interest scores are not player counts or shares of the player base.

/g/11g9jml6rs - Regional Interest

Timeframe: past_12_months

Top Regions by Interest

Region Interest Score
Mongolia 100
Russia 65
Belarus 43
Kyrgyzstan 35
Kazakhstan 34
Moldova 32
Ukraine 27
Tajikistan 26
Uzbekistan 19
Armenia 17
Kosovo 12
Georgia 11
Azerbaijan 10
Latvia 9
Lithuania 4
Romania 4
Brazil 1
Bulgaria 1
Czechia 1
Poland 1
Serbia 1
Slovakia 1
Türkiye 1
Data last updated: October 31, 2026

AUDIENCE ANALYSIS

Player count analysis

Explore estimated player trends, growth, seasonality, and forecasts. Projections describe possible outcomes.

Standoff 2 - Player Count Analysis

App ID: com.axlebolt.standoff2
Store: Google Play
Updated: October 21, 2026

Current Player Base

6.4M
Monthly Active Players

As of October 2026

Key Insights

  • Standoff 2 currently has approximately 6.4M monthly active players.
  • Player base decreased by 4.9% in the last month, losing 330,000 players.
  • App has been declining in popularity over the last quarter.
  • Peak player count was 10.0M in January 2026, current count is 63.9% of that peak.

Growth Metrics

3.8%
Avg Monthly Growth
Moderate growth
Overall Trend
+19.1%
Total Growth (October 2025 to October 2026)

Monthly Growth

PeriodChangePercentage
September 2026 to October 2026-330.0K -4.9%
August 2026 to September 2026-30.0K -0.4%
July 2026 to August 2026+900.0K 15.5%
June 2026 to July 2026+1.4M 32.0%
May 2026 to June 2026-486.0K -9.9%
April 2026 to May 2026-2.0M -29.0%
March 2026 to April 2026-1.9M -21.2%
February 2026 to March 2026-840.0K -8.8%
January 2026 to February 2026-360.0K -3.6%
December 2025 to January 2026+390.0K 4.1%
November 2025 to December 2025+3.5M 58.9%
October 2025 to November 2025+684.0K 12.8%

Trend Analysis

Pattern
Relatively stable with minor fluctuations
Momentum
Decelerating growth
Volatility
8.91

Player Count Trend

Player Count
Moving Average

Seasonality

Seasonal Patterns Detected
Seasonal Peaks
Q1, December, January, February, March
Monthly Pattern
Yes
Quarterly Pattern
Yes

Summary

Potential seasonal peaks detected in Q1, December, January, February, March

Correlation Analysis

-1
0
+1
0.00
Strength
Very strong
Direction
positive
Trend Correlation
1.0000

Summary

Very strong positive correlation between trend values and player counts

Future Projections

Confidence Level
Medium
180,000 players
Average Monthly Change

Projected Player Count

Next Month 6.2M
2 Months 6.0M
3 Months 5.8M

Summary

Based on recent trends, we project continued decline at approximately 2.8% per month

CONTEXT MATTERS

Understanding the numbers

Store statistics, player estimates, and search interest measure different kinds of activity. Compare each signal over time, and check the update dates in each section.

How ActivePlayer collects data
Are these live player counts?

Mobile player figures are estimates, updated on the schedule shown by each source. They are not a real-time count of connected players.

Are downloads the same as active players?

No. Downloads, ratings, daily activity, and monthly activity are different metrics. Store totals should not be added together to infer a unique player count.

What does regional interest show?

Search interest is a relative score from 0 to 100. It describes search attention, rather than the percentage of players in a country.